GIMP 2.8.0-RC1: 1st release candidate now available
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Source - http://www.gimpusers.com/news/00412-gimp-2-8-rc1
While the developers are already working on interesting features and new stuff in the so-called goat-invasion branch they try to push out GIMP 2.8 as soon as possible. The first release candidate (RC) has now been released to the public!
You might ask why they still do a RC because 2.7.5 worked pretty well already. There have been some discrepancies withs GIMP graph-based graphics library GEGL which is no longer fully backwards compatible. Therefore the developers had to implement their own Contrast & Brightness operation.
Good news on the other side: GIMP 2.8 will depend on GEGL 0.2.0. This means that OpenCL support (hardware acceleration through multi core CPUs and graphics cards shaders) is going to be available for operations – although only theoretically, because OpenCL is not actually used yet. But at least it is now possible to integrate new super fast operations in GEGL and GIMP. A good progress!
GIMP 2.8.0 is now definitely very near. You may expect it in the next days/weeks ahead (but there is no official word on this ;))!
These are the changes taken directly from the NEWS file:
Core:
While the developers are already working on interesting features and new stuff in the so-called goat-invasion branch they try to push out GIMP 2.8 as soon as possible. The first release candidate (RC) has now been released to the public!
You might ask why they still do a RC because 2.7.5 worked pretty well already. There have been some discrepancies withs GIMP graph-based graphics library GEGL which is no longer fully backwards compatible. Therefore the developers had to implement their own Contrast & Brightness operation.
Good news on the other side: GIMP 2.8 will depend on GEGL 0.2.0. This means that OpenCL support (hardware acceleration through multi core CPUs and graphics cards shaders) is going to be available for operations – although only theoretically, because OpenCL is not actually used yet. But at least it is now possible to integrate new super fast operations in GEGL and GIMP. A good progress!
GIMP 2.8.0 is now definitely very near. You may expect it in the next days/weeks ahead (but there is no official word on this ;))!
These are the changes taken directly from the NEWS file:
Core:
- Add our own GimpOperationBrightnessContrast because GEGL one is different
- Fix some GFig rendering issues
- Depend on Babl 0.1.10, GEGL 0.2.0 and some other new library versions
- Bug fixes
- Translation updates
I'm not really into designing, but I'm really exited for the release! Do you have any idea how to make our own GIMP plugins? Ill do a google search, but it would be cool if anyone here knew it
LMAOSHMSFOAIDMT
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!
I made an Electronic Gimp Script, but not a plugin. Although I know there's a couple people on GimpChat that know how. I haven't been active there in quite awhile though. Although on the tutorials section on Gimpusers there's some tutorials for scripts, and programming.
3 posts
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