3D Max and MeshSmooth
Post your tutorials in here for using various 3D software. Modeling, Animation etc.
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Hi All
While i was modeling some Animals today, I suddenly had a good idea and decided to post up a couple of Screenshots of 3D Max in action, Bearing in mind that I have v3 and not the all singing\dancing version 11 or 12 or what they are on at the moment.
Anyway the pic below is of the Screenshot of Max v3 with all viewports active, the Model has been made from a Standard Box Shape and has been Extruded and then Converted into an Edible Mesh so that i can move all the Edges/Polygons/Faces to suit the Style of Animal that i wanted.
![Image]()
Then to get a great rounded surface for the Shape/Animal we add a MeshSmooth Modifier, which gives it the effect that i am after. I can delete the MeshSmooth Modifier and then add more Detail to the Animal \ Shape and then just apply another MeshSmooth Modifier to see the smoothed result.
![Image]()
And that is the way i do Organic Modeling, and as you can see by the result above, its not too shabby, and that was really only about 10-15 mins just moving Vertices about .
Chris
While i was modeling some Animals today, I suddenly had a good idea and decided to post up a couple of Screenshots of 3D Max in action, Bearing in mind that I have v3 and not the all singing\dancing version 11 or 12 or what they are on at the moment.
Anyway the pic below is of the Screenshot of Max v3 with all viewports active, the Model has been made from a Standard Box Shape and has been Extruded and then Converted into an Edible Mesh so that i can move all the Edges/Polygons/Faces to suit the Style of Animal that i wanted.

Then to get a great rounded surface for the Shape/Animal we add a MeshSmooth Modifier, which gives it the effect that i am after. I can delete the MeshSmooth Modifier and then add more Detail to the Animal \ Shape and then just apply another MeshSmooth Modifier to see the smoothed result.

And that is the way i do Organic Modeling, and as you can see by the result above, its not too shabby, and that was really only about 10-15 mins just moving Vertices about .
Chris
Last edited by hungryhounduk on Wed Sep 08, 2010 8:42 pm, edited 1 time in total.
Hi
Yes it is :( when i bought v3 that was about £1800
So i think we are talking now approx £3000, I think, You may be able to get it cheaper than that, so dont Quote me on that
Chris
Yes it is :( when i bought v3 that was about £1800
So i think we are talking now approx £3000, I think, You may be able to get it cheaper than that, so dont Quote me on that

Chris
hungryhounduk wrote:Hii hope it would be on Giveaway Of The Day once :lol: then its free + licensed
Yes it is :( when i bought v3 that was about £1800
So i think we are talking now approx £3000, I think, You may be able to get it cheaper than that, so dont Quote me on that
Chris

i hope it would be on Giveaway Of The Day once then its free + licensedmmm yes that would be so good, imagine that

Chris
Hi Scottie
lol, Yes its does ;)
The great thing about Box Modeling is that from 1 Basic Design you can create a whole different manner of Animals or whatever you are Modelling.
Chris
lol, Yes its does ;)
The great thing about Box Modeling is that from 1 Basic Design you can create a whole different manner of Animals or whatever you are Modelling.
Chris
I looks pretty nice with shadows and stuff, but its bad its so expensive!
LMAOSHMSFOAIDMT
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!
![Image]()
![Image]()
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!

I like Blender better, and yeah it's pretty cool how you can design an apple, speakers, characters, etc: just from a cube. 3D designing is a lot easier than others make it seem.
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