Developers needed.
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Hey guys, I need help developing a RPG in unity. I need coders for C#, Jscript, and BOO. And people who are good at modeling. Also i have Unity Pro (Yay
) and also that means for modelers, you dont need to put shadowing or transparency.
Edit: best if u model and save in .FBX files and .MAX files. thank you. Also it is midieval. I will give credit in the credits

Edit: best if u model and save in .FBX files and .MAX files. thank you. Also it is midieval. I will give credit in the credits
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I can join for the C# coders, i can also try to make the code for drawing the models. I already have some experience in OpenGL, now I'm learning Direct3D.
If you need sounds for your game I'm working on a wrapper for the DirectSound part of DirectX. So you(anyone) make the sound files and i make the code to play them.
I don't have much experience yet in OpenGL or Direct3D, but i can make cubes, pyramids balls, dots and lines, its not that hard to draw shapes, so ask me what u need. I have never tried making advanced models, but I am following some really good tuts with examples in both VB and C#.
If you need sounds for your game I'm working on a wrapper for the DirectSound part of DirectX. So you(anyone) make the sound files and i make the code to play them.
I don't have much experience yet in OpenGL or Direct3D, but i can make cubes, pyramids balls, dots and lines, its not that hard to draw shapes, so ask me what u need. I have never tried making advanced models, but I am following some really good tuts with examples in both VB and C#.
Last edited by MrAksel on Thu Jun 09, 2011 6:23 pm, edited 1 time in total.
LMAOSHMSFOAIDMT
Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
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Laughing my a** of so hard my sombrero fell off and I dropped my taco lmao;
Over 30 projects with source code!
Please give reputation to helpful members!

Actually Unity Draws the models for you. You can import 3ds Max models or FBX models. And unity can play sounds for you. Also unity uses a special type of C#(Kind of like how the windows mobile developer program uses different C# codes.) but it would be great to help me.
Last edited by dj1437 on Thu Jun 09, 2011 2:19 pm, edited 1 time in total.
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I can do some modelling and i also have experience with particles and anims and modifications...
Napster1488 wrote:I can do some modelling and i also have experience with particles and anims and modifications...Great, what programs do you use to model?
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Milkshape 3D,
nothing really special,but i always wanted to learn moddeling with 3dsmax.
I can do some little models just like maybe guns and such easier things...
nothing really special,but i always wanted to learn moddeling with 3dsmax.
I can do some little models just like maybe guns and such easier things...
Well if you can save your files as .MAX, .3ds, .Blend/.blender, or .fbx then that would be great.
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Well thanks guys. Looking forward to how the game turns out 

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Why not use UnrealEngine ?
Its free and very powerfull.
And also ehm what Game u are working on ?
Just tell me about Story,Features or something...
Its free and very powerfull.
And also ehm what Game u are working on ?
Just tell me about Story,Features or something...
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