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Re: New game idea

Posted: Sun Jan 30, 2011 7:02 am
by CodenStuff
Well I got a simple battle system working where the amount of damage done to player/enemy depends on how strong they are and how defensive they are. Have a play at this small demo and let me know if its any good..graphics and sound are only for testing purposes which will probably change if I continue with this project.

Its 4mb so I uploaded it offsite:

[offsite=6b7b7075343a3c636271286367797775716074756b673d777a6b2966617177666c7d68617d,0,3632,vfqbregctczgqis][/offsite]

This game has more custom controls than anything ive ever made ..is hard work but fun work :lol:

Re: New game idea

Posted: Sun Jan 30, 2011 7:17 am
by GoodGuy17
I tested your update, and it is wonderful!
Great animations.
There is only one thing I don't really like: the buttons out of the playing field. Maybe make a menustrip to open up a "Backpack" and it will have your inventory etc. or maybe get a 32x32 backpack icon and let the user open his inventory by clicking it, and put the icon on the play field.
Great work cooll;

Re: New game idea

Posted: Sun Jan 30, 2011 7:22 am
by Danny
great and those pic are from rpgmaker xp and vx isn't it but it is nice =D
good job cooll;

Re: New game idea

Posted: Sun Jan 30, 2011 11:38 am
by Usman55
Awesome job! Just as I wanted. I'm trying it right now so here's what I got:

Add textual health to the health progressbars.
Also make it something like if we flee or run away, we lose something either some invertory item or some money or some health ( health losing isn't a good idea.)
If we get nothing from the fight then it should say, got nothing and shouldn't display you got 0 gold.
And also why is the form's name the enemies health?

That's all I guess. I don't have much time.