3D Max and MeshSmooth
Posted: Wed Sep 08, 2010 8:37 pm
Hi All
While i was modeling some Animals today, I suddenly had a good idea and decided to post up a couple of Screenshots of 3D Max in action, Bearing in mind that I have v3 and not the all singing\dancing version 11 or 12 or what they are on at the moment.
Anyway the pic below is of the Screenshot of Max v3 with all viewports active, the Model has been made from a Standard Box Shape and has been Extruded and then Converted into an Edible Mesh so that i can move all the Edges/Polygons/Faces to suit the Style of Animal that i wanted.
![Image]()
Then to get a great rounded surface for the Shape/Animal we add a MeshSmooth Modifier, which gives it the effect that i am after. I can delete the MeshSmooth Modifier and then add more Detail to the Animal \ Shape and then just apply another MeshSmooth Modifier to see the smoothed result.
![Image]()
And that is the way i do Organic Modeling, and as you can see by the result above, its not too shabby, and that was really only about 10-15 mins just moving Vertices about .
Chris
While i was modeling some Animals today, I suddenly had a good idea and decided to post up a couple of Screenshots of 3D Max in action, Bearing in mind that I have v3 and not the all singing\dancing version 11 or 12 or what they are on at the moment.
Anyway the pic below is of the Screenshot of Max v3 with all viewports active, the Model has been made from a Standard Box Shape and has been Extruded and then Converted into an Edible Mesh so that i can move all the Edges/Polygons/Faces to suit the Style of Animal that i wanted.

Then to get a great rounded surface for the Shape/Animal we add a MeshSmooth Modifier, which gives it the effect that i am after. I can delete the MeshSmooth Modifier and then add more Detail to the Animal \ Shape and then just apply another MeshSmooth Modifier to see the smoothed result.

And that is the way i do Organic Modeling, and as you can see by the result above, its not too shabby, and that was really only about 10-15 mins just moving Vertices about .
Chris