I started making RMusic 2.0 today and i've been writting/drawing how it should be all day, some hours ago i went on my computer to make it and this is what i have so far. (Started a new project)
Main:
Create a song:
What's most important in this version?
*Easier to create songs
*Multiply notes
*More guitar tabs (before 3 now 5)
*Customizing it how you want
*Show (with a progressbar) how far to the song is done
*Using (1-5) and (a, s, d, f and g)
*Over 5 example songs.
*Playing mp3 files
Thinking about adding:
*Long notes
Thanks for reading, please reply ideas!
-RunarM
Re: RMusic 2.0
Posted: Wed Dec 15, 2010 11:21 pm
by code it
5 frets are better!!
Great job!!
Re: RMusic 2.0
Posted: Thu Dec 16, 2010 4:12 am
by Usman55
Wow, looking great till now, I hope its better than the earlier version!
Re: RMusic 2.0
Posted: Thu Dec 16, 2010 4:22 am
by GoodGuy17
Will you be able to save songs as media files? Or is it still for the game? Because this would be AWESOME as a stand-alone media creator instead of game.
Re: RMusic 2.0
Posted: Thu Dec 16, 2010 7:22 am
by RunarM
GoodGuy17 wrote:Will you be able to save songs as media files? Or is it still for the game? Because this would be AWESOME as a stand-alone media creator instead of game.
What do you mean by saving songs as media files?
BTW; Should i use seconds system or mseconds.
For example:
Seconds: 1 min = 60 secs
Mseconds: 1 min = 60000 msecs
Mseconds would be good cause it's more detailed.
Re: RMusic 2.0
Posted: Thu Dec 16, 2010 7:39 am
by GoodGuy17
If I could find a way to use seconds, I would. Well, actually, you could make them enter seconds and multiply it by 1000, couldn't you? Like:
txtTime.Text * 1000
And do whatever you want with that, like:
Dim strTime As String
strTime = txtTime.Text * 1000
If strTime > 10000000 Then
MsgBox("Too big")
Else
MsgBox("EPIC")
End If
That was an example. So yes, I would use seconds and the system I showed you.
But, what I meant by save as media files, was like:
I add 4 red notes, 3 blue, 6 orange.
Edit speed, etc.
Save, but as a .mp3 or .wav
It saves the sounds applied to the red 4 times first, then 3 blues next, and 6 oranges last.
So it compiled all of the sounds in order as added.
See what I am saying?