MaxPayne Compiler/Extractor
Posted: Sat Jun 25, 2011 7:25 pm
Hey Guys,
recently i was working on a Program that lets you Compile and Extract MaxPayne MPM,MP2M and RAS Files.
Now i finished First Version.
To Compile/Extract its using RasMaker 1 & 2
How to use:
- Compile
1. Click into Input Box, Select "Data" Folder from your Mod
2. Click into Output Box, Enter ModFilename with Extension like "MPM,MP2M or RAS"
2. Click Compile Button
- Extract
1. Click into Input Box, Select File to extract
2. Click into Output Box, Select Folder where to extract Files to
3. Click Extract Button
This is the First Version.
In next Version i will remove the cmd Window,
Add Progress and Feature to Extract Texture from a MaxPayne Level.
And maybe Custom Interface.
NOTE!
Dont Delete the RasMaker Folders!
If someone Encounter some Bugs then let me know.
Greetz Napster
recently i was working on a Program that lets you Compile and Extract MaxPayne MPM,MP2M and RAS Files.
Now i finished First Version.
To Compile/Extract its using RasMaker 1 & 2
How to use:
- Compile
1. Click into Input Box, Select "Data" Folder from your Mod
2. Click into Output Box, Enter ModFilename with Extension like "MPM,MP2M or RAS"
2. Click Compile Button
- Extract
1. Click into Input Box, Select File to extract
2. Click into Output Box, Select Folder where to extract Files to
3. Click Extract Button
This is the First Version.
In next Version i will remove the cmd Window,
Add Progress and Feature to Extract Texture from a MaxPayne Level.
And maybe Custom Interface.
NOTE!
Dont Delete the RasMaker Folders!
If someone Encounter some Bugs then let me know.
Greetz Napster