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ok i know how to make a swf player, but i don't know how to find variables, i tried sothink swf decompiler, but i cannot find the hidden variables, so can anyone help me in finding the variables? thanks in advance hehaho;
You have to know what you're looking for to find it.
Like if you decompose a flash game to find variables for "Health" you would look for something related to HP, Health, or Hit Points.
Im not really sure what you're trying to find o.o
Like if you decompose a flash game to find variables for "Health" you would look for something related to HP, Health, or Hit Points.
Im not really sure what you're trying to find o.o
Are you making a cheating program? Oooh I am an expert at this lol.
Use Flash Decompiler Trillix.
Use Sothink SWF Catcher for Firefox to get the SWFs.
Open the SWF in FDT
Now, if it is a multiplayer online like I cheat, then it will be pretty hard.
If singleplayer, just look for common codes, like _root.health, _root.hp, _root.hitpoints, like NoWayIn said. If it is online multiplayer, they try to hide the variables so you can't find them. They put weird things, like, for example, the game I cheated put:
"_level0.instance.shell.SHELL.my_player.coins"
That is kind of disguised. You have to look thoroughly to find the variables. Sometimes the main var is seperated from the _level0 crap.
They might have the my_player.health, and if you are good enough you would know to put the beginning, then the SWF name, and the var.
Use Flash Decompiler Trillix.
Use Sothink SWF Catcher for Firefox to get the SWFs.
Open the SWF in FDT
Now, if it is a multiplayer online like I cheat, then it will be pretty hard.
If singleplayer, just look for common codes, like _root.health, _root.hp, _root.hitpoints, like NoWayIn said. If it is online multiplayer, they try to hide the variables so you can't find them. They put weird things, like, for example, the game I cheated put:
"_level0.instance.shell.SHELL.my_player.coins"
That is kind of disguised. You have to look thoroughly to find the variables. Sometimes the main var is seperated from the _level0 crap.
They might have the my_player.health, and if you are good enough you would know to put the beginning, then the SWF name, and the var.
o lol, i used aqua's var scanner and i found these bunch of codes,
_level1.scroller_level0.tabChildren = false
_level0.$version = WIN 10,1,52,14
instance3.instance4._VignetteMenu = EMPTY OBJECT
_level0.instance3.instance4._INFO.useHandCursor = true
instance3.instance4._INFO.instance86 = EMPTY OBJECT
i don't understand what are they saying O.o
anyway, thanks guys for replying
_level1.scroller_level0.tabChildren = false
_level0.$version = WIN 10,1,52,14
instance3.instance4._VignetteMenu = EMPTY OBJECT
_level0.instance3.instance4._INFO.useHandCursor = true
instance3.instance4._INFO.instance86 = EMPTY OBJECT
i don't understand what are they saying O.o
anyway, thanks guys for replying
actually what i really need to know is how to edit it in visual basic 2008 like _level.something = true
how to edit it? in visual basic
call axshockwaveplayer.setvariable("_level.something = false") ?
so like how to edit this code so it works o.o?
_level0.instance3.instance4._VignetteMenu.instance13184.useHandCursor = true
how to edit it? in visual basic
call axshockwaveplayer.setvariable("_level.something = false") ?
so like how to edit this code so it works o.o?
_level0.instance3.instance4._VignetteMenu.instance13184.useHandCursor = true
wow, never thought of it before, anyway here it is, http://www.transformice.com/en/
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