Community project idea ^_^
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Hi guys, just thought we could start a community project ^_^
I do have an idea in mind :P
How many of you are familiar with VB6 MMORPG creators. There are a few out there that let you make your own MMORPGs in 2D. They have their source codes open to public so you can modify the program to your liking. The problem? Not a lot of people have VB6.
I thought maybe with CodenStuff's leet programming skills we could make something similair using Vb 2008.
We can each work on different things for the project. Using methods or Subs as they are called in Vb ^_^
We can each work on a different sub and can compile it to get it to work.
Thoughts? Will this work? ^_^
You guys can look at some of the other programs source code to get the idea.
I do have an idea in mind :P
How many of you are familiar with VB6 MMORPG creators. There are a few out there that let you make your own MMORPGs in 2D. They have their source codes open to public so you can modify the program to your liking. The problem? Not a lot of people have VB6.
I thought maybe with CodenStuff's leet programming skills we could make something similair using Vb 2008.
We can each work on different things for the project. Using methods or Subs as they are called in Vb ^_^
We can each work on a different sub and can compile it to get it to work.
Thoughts? Will this work? ^_^
You guys can look at some of the other programs source code to get the idea.
Games made in Visual Basic are really slow, they get laggy, the more images and animations you put the laggier it'll be. There is Adobe Flash that is the best thing to create your own 2D games!
However... We can use WPF technology to make it run smoothy.
However... We can use WPF technology to make it run smoothy.
Yeah I thought about that ^_^
Adobe Flash isn't that good for MMORPGs though, it lags also, Stick Arena, terrible lag, PawnGame or PawnTactics both lag too.
I am not very familiar with WPF, explain a bit please?
Adobe Flash isn't that good for MMORPGs though, it lags also, Stick Arena, terrible lag, PawnGame or PawnTactics both lag too.
I am not very familiar with WPF, explain a bit please?
WPF uses the same programming language, the only difference between a normal project and a WPF project (in Visual Studio) is that at the normal projects, when you put an image fading in and fading out for example, its the CPU that draws the image (which makes too much use of your CPU if you have too many images). While in the WPF project ALL images and effects you put will be drawn by your Graphic Card. Windows 7 uses WPF for everything including Aero, thats what makes it faster then any other Operating Systems!
Open up Visual Basic 2008, start a new project but this time choose WPF Application, the programming is the same but it has more tricks.
WPF is made for forms with lots of special effects.
Check it out and you'll be impressed, it has also a lot extra Toolbox items.
Open up Visual Basic 2008, start a new project but this time choose WPF Application, the programming is the same but it has more tricks.
WPF is made for forms with lots of special effects.
Check it out and you'll be impressed, it has also a lot extra Toolbox items.
I like this idea! Lets get started! lol Lets see if we can get HH to make the images...
Lets do this thing! I think this should be a WPF Browser application so you can play it right here in code 'n' stuff!
Ok, I guess WPF Browser uses a different programming language, ASP.NET maybe... since it is for browsers...
ASP...
Hm.. a new language to learn :P This should be fun!
I will get into this after my exams :P
Hope this gets somewhere before we get bored ^_^
-Toxikr3
Hm.. a new language to learn :P This should be fun!
I will get into this after my exams :P
Hope this gets somewhere before we get bored ^_^
-Toxikr3
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