Cross hair HELP
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Do u want the Crosshair to follow Cursor or crosshair always be on same position ?!
same position would be better cuz then ingame in the menu it would follow that cursor lol
so no one has any ideas on how to hook with direct x?
so no one has any ideas on how to hook with direct x?
You can do something like this
Get Graphics.Fromhwnd(Process.Mainwindowhandle)
and draw a crosshair on that graphics
but it needs to be drawn like every millisecond
Get Graphics.Fromhwnd(Process.Mainwindowhandle)
and draw a crosshair on that graphics
but it needs to be drawn like every millisecond
Axel wrote:You can do something like thishmm... i dont get you?
Get Graphics.Fromhwnd(Process.Mainwindowhandle)
and draw a crosshair on that graphics
but it needs to be drawn like every millisecond
Graphics.FromHwnd won't allow rendering onto a Direct3D window.
I've seen a few articles on Direct3D hooking but I couldn't say which ones are the best.
I've seen a few articles on Direct3D hooking but I couldn't say which ones are the best.
Try the Timer Thing (set it to 10 ms) and make the timer update the cursor to Crosshair.
http://www.sctechusa.com SilverCloud Website
It needs to be a DirectX crosshair or it willnot work. Combat arms blocks out processes trying to be above it so its stops "hacking"
Nailing my feet to the floor is easier than using my own muscles to balance, but you don't see me doing that 

I saw a Tutorial on how to Inject a DLL into Combat Arms so it could be also possible with a Exe with the Crosshair.
zachman61 wrote:It needs to be a DirectX crosshair or it willnot work. Combat arms blocks out processes trying to be above it so its stops "hacking"wait.. maybe i can kill that process or change it so it will let me have it above it?
Jg99 wrote:Try the Timer Thing (set it to 10 ms) and make the timer update the cursor to Crosshair.either way, i wouldn't know how to do it : (
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